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- **********************************************************************
- * Deluxe Editor Version v1.8 beta (C)opyright 1992 Cath of LSD *
- *--------------------------------------------------------------------*
- * With those little extras that appealed at the time q8-) *
- * Dedicated to Bootblock checksums everywhere *
- *--------------------------------------------------------------------*
- * Written in Lattice 'C' 5.10a,prepared in CygnusEd Pro *
- * Uses Reqtools.library (C)Nico Francis 1992. (Very good) *
- **********************************************************************
-
- __/| ____/\__ ____/\
- !o | !o Vo .\\
- ||| |___|: |____|| | \\\\:-
- -:|||: | |___ :|: | .\\
- ||. | |sc | o|. | /
- |______ |________| ______/
- ~~~~~~~\|PRESENTS|/~~~~~~
-
- Deluxe Editor 1.8 beta
-
- Title - Where to Start?
-
- Index
- 1. Overview
- 2. Functions
- 3. Tips
- 4. Shortcuts
- 5. The Assembler.Disassembler
- 6. ARexx port and how to use
- 7. Rules for string entering
- 8. Bugs
- 9. The future
- A. Virtual Reality Disk Editing Feature
- B. Copyrights and Stuff
- C. Anything else I Think of
- (To get to a chapter search for Chapter.Id, eg Chapter.A)
- (or page down madly)
-
- * Chapter.1 Overview *
- *--------------------------------------------------------------------*
-
- I wrote Deluxe Editor because I'm a masochist, or was that the other
- thing?. Oh yeah I remember, Start again, I wrote Deluxe Editor because I
- wanted the following features.
- 1. (The main one) A BootBlock Checksum Calculator that worked.
- 2. The ability to use the same editor to edit files and disks.
- 3. A search that worked with mixed Ascii and Hex strings.
- 4. A search and replace.
- 5. The ability to use scripts for doing 'Standard' disk edits ;-).
- 6. A disassembler and Assembler.
- 7. And something to show people at the April 92 Anarchy party that didn't
- have vectors/copper bars/starfields (well not yet anyway)
- (As for number 7. it came and went and so did the Digital Party in October)
- (and I still haven't released it)
-
- So Deluxe Editor was born, at this point Most of the features are written
- and working Ok. (Three days into the project) and hopefully by the time you
- are reading this they will all be in, Dream On. I hope DEdit is useful to you
- and doesn't try to fill a gap thats already filled, I have only ever used
- NewZAP 3.3 and DiskX 2.2a (Bootchecksums?) and got fed up of switching between
- the two editors. I have tried to make the program size in line with NewZap
- and DiskX but not lose any of the features and so far I have suceeded.
- I have cheated slightly and put the help texts in a different file but since
- neither DiskX or NewZap has as much Help within them I guess its Ok. Also
- I have used extensively reqtools.library by Nice Francis, because it gives a
- nice Wb2. look to the requesters on either Wb1 or Wb2 and I guess most people
- will have it already in their LIBS: directory as PowerPacker and its support
- programs use it too. And everyone I know uses PowerPacker. The program will
- not work at all without reqtools.library, sorry, I might write a version
- that uses it if its there or the normal AmigaDos requesters if its not, we
- will see if anyone complains enough. If you do not have WB2 (Why not) or
- do not have the Commercial ARexx programs you will not be able to use the
- ARexx port (funnily enough) or the Mini-Assembler, Why not you ask because
- the assemblers written in ARexx thats why. So if you haven't got it you
- should its very useful and you will be able to use the scripting features
- of DEdit and CygnusED if you have it. Thats enough overview for now I think.
-
- * Chapter.2 Functions *
- *--------------------------------------------------------------------*
-
- Note: This program requires reqtools.library and rexxsyslib.library which
- requires mathieeedoubbas.library.
-
-
- Chapter.2.1 Getting Started
-
- To load a file into Deluxe Editor at the CLI prompt type :-
-
- DE -FILE Filename
-
- This will load the specified file and Deluxe editor will create
- a window on the Workbench screen. To make DEdit open a window on its own
- custom screen type :-
-
- DE -FILE FileName -OWN
-
- The parameter -OWN can be anywhere after the DE and can be of
- any length or case as long as its unique eg.
-
- DE -FILE FileName -O
- or
- DE -FILE FileName -OwN
-
- These all mean the same.
-
- To use DEdit as a disk Editor just type at the CLI prompt :-
-
- DE
-
- and again the same rules as above for the -OWN apply.
-
- DE -OWN
-
- Starts DEdit Editing DF0: on a custom screen. To specify a different
- Disk (dF0: - DF3:) do this, where the ? is replaced by the unit number.
-
- DE DF?:
-
- (this version of DEdit doesn't currently support Disks other than
- 3" 1/2 160 Cylinder,2 head,80 Sector 11 Blocks per sector. Although
- they don't have to be AmigaDOS disks. NonDos disks are fine as long as
- they conform to the above)
-
- List of switches for Deluxe Editor
-
- -PRIORITY <NUM> ... sets the task priority
- -OWN ... Makes DE use a custom screen
- -FILE <FILENAME> ... Edits a file instead of a disk
- DFx: ... Disk Edit a different disk
-
- Chapter.1.2 - Getting out of DEdit.
-
- When in Deluxe Editor and not in any requesters Type Amiga-Q or
- select Quit from the Program menu. DEdit will NOT automatically save any
- changes you must do that before quitting.
-
- Chapter.1.3 - Moving around within DEdit.
-
- The menus are normal intuition menus and can be accessed either with
- right mouse button (RMB) or in some cases Shortcut keys. (Amiga + Another
- key). To move around the file/disk use Either the menu Selection or press
- one of the following.
-
- To move Back 1 512 block........................................Amiga ,
- To move Back 11 512 Blocks (Sector).............................Amiga <
- To move forward 1 512 block.....................................Amiga .
- To move forward 11 512 blocks...................................Amiga >
- To goto block 0 (bootblock in disks/Start of file in files).....Amiga 0
- To goto the Root Block (Disks Block 880)........................Amiga R
- To goto a specified block (either in hex or decimal)............Amiga G
- To edit the other half of the block.............................Amiga H
-
- To change from View to Edit and back (toggle)...................Amiga E
- To change from Hex edit to Ascii edit and back (toggle).........Amiga A
- To move around within the buffer (whether Hex or Ascii Mode)....Cursor Keys
- *NOTE Not the Keypad but the 4 arrow keys below DEL HELP
-
- You may also move around in edit mode by pressing the left mouse
- button with the pointer over the desired character.
-
- All these functions have an equivalent menu item which can be accessed by
- using the RMB.
-
- Chapter.1.4 - Loading and Saving of Bootblocks (Only useful in Disk Edit)
-
- These are a few functions designed specifically for the BootBlock which
- is Block 0, if you don't understand Bootblocks too well then see Chapter D
- the Bootblock is the only one which is loaded and saved as 1024 bytes which
- is two blocks. To Edit the second block you must goto Block 1 by pressing
- (if you are at block 0) Amiga . «« (amiga + full stop) to calculate the
- bootblock Checksum press Amiga C this will recalculate the bootblock whether
- it needs it or not. If the BootBlock does not start with the letters DOS or
- KICK then DEdit will consider it NOT to be a bootblock and won't let you
- calculate the checksum. You can restore Bootblocks from normal amigados files
- these can either be ones you haved saved with DEdit or ones that you have
- written and assembled yourself. Normally when you assemble a Bootblock
- (SEKA users can ignore this !), an AmigaDos header is added to the front of
- the file, this header is only needed for ordinary AmigaDos executables and is
- not required for the bootblock, so when you select Restore bootblock from
- file and select a file with a header a requester will appear telling you
- that the file is not a BootBlock, this requester will allow you to search
- through the file for a BootBlock which will then be saved to Blocks 0
- and 1 of the Current drive, if DEdit does not find a bootblock within the
- file it will say so and go back to View/Edit mode, This means that you
- can search through any file for a BootBlock and if one is found it will be
- written out.
- Normally when you write your own bootblocks the Checksum will be invalid
- this is not fixed when you restore the Bootblock but has to be done manually
- by Selecting Calc Checksum from the menu or by pressing Amiga-C then by
- saving the BootBlock to the current disk by selecting Restore BootBlock from
- Buffer.
- The library options on the Restore/Save BootBlock menus allows you
- to store and recall bootblocks from a library file, there is a sample
- library distributed with DEdit to use it Select Restore Bootblock from
- Library, DEdit will first look in the current directory for the file
- DEDit.BBlib if it doesn't find it, it then tries to open S:DEdit.BBlib
- if it fails then you go back to View/Edit mode, on DEdit finding the file
- Ok a requester will appear asking you to select a bootblock from the ones
- available in the library. You then type the number corresponding to the
- bootblock you want and it will be restored. This time the checksum should
- be Ok. Unless its a virus DEdit will have Zero'ed out the checksum from
- the Virus'es bootblock (this goes for the ones supplied) Zero'ing the
- checksum is an OPTION when you select Save BootBlock to library. Zero'ing
- the checksum stops the bootblock from booting. Effectivley disabling the
- virus from booting , but be warned!! Fixing the checksum with Amiga C will
- allow the BootBlock to boot ok. The viruses supplied have had the checksum
- zero'ed and are there to enable DEdit to identify bootblocks, for instance
- the SCA virus is in the library, if you work on a disk that has the SCA virus
- on the BootBlock DEdit will say so. And the ability to add new virus'es to
- the library means that more and more can be identified. I thought of only
- storing virus'es as a special checksum so that they could only be identified
- and not restored or making DEdit disallow any restoring of virus'es from the
- library to prevent anyone passing them on vindictively, but since there are
- so many virus'es anyway and so so many utilities that store/restore bootblocks
- anyway I thought one more won't make any difference. I may still yet add a
- feature that disallows known virus'es being restored it depends on what the
- reaction is to the program in its current state.
- To save a bootblock to the library select Save BootBlock to library
- Give the BootBlock a Name and when the requester appears asking if its
- either 1-A normal bootblock 2-A virus 3-Cancel select the appropriate
- one if you select option 2 the Checksum is Zero'ed out. Also note that
- this function DOES not check if the Current Block is a BootBlock or not.
- So you can save and block to the library. Note that since Two blocks
- (1024 bytes) are recorded in the library the block in the buffer + the next
- block on the disk will be recorded !. to restore the block back to the disk
- just load it into the buffer with Restore BootBlock from Library and if the
- library Block you pick isn't a BootBlock a requester will appear asking you
- which Block you wish to restore it to.
-
- Example.1
-
- Goto Block 880 -> Amiga G Type 880 or $370 or 0x370 <Return>
- Select Save Bootblock to Library -> Pick from menu
- A requester will appear as so
-
- +-------------------------+
- |The Current block in the |
- |buffer is not a bootblock|
- |do you wish to continue |
- | anyway ? |
- +-+--+-----------+------+-+
- | |OK| |CANCEL| |
- +-+--+-----------+------+-+
-
- Select OK
-
- Another requester appears Give the Block a name
-
- Name Block - > Root.Block.Test <Return> (Upto 40) characters
-
- The Block in the buffer + the next block on the DISK is saved to the
- library.
-
-
- *------End of example.
-
- Chapter 1.5 The File Pull - feature
-
- The Hunt/Mark Start/Mark End/Save menu can be used to find
- DOS executables that have been stuck on a Non DOS disk ie an Intro/Trainer
- etc, To use it Select 'Hunt' and the disk will be searched for a HUNK_HEADER
- at the start of each disk block. If one is found the select 'Mark Start'
- a requestor will appear asking if you want an automatic search or do it
- manually, if you select automatic mode then IF the file found has only one
- hunk then DE will move to the last block belonging to the file. After that
- select 'Mark End' and then 'Save' and then a file requestor will appear
- asking for a save file. If, however, the file has more than one hunk then
- a requestor will appear telling you so, so you will have to find the end
- of the file yourself (this will change shortly). This feature I use to
- remove intros and stuff that don't work on the a500+. Use for your own
- devices. Use Imploder 4 to strip off any rubbish that gets stored on the
- end of a file as all files are saved in multiples of 512 bytes. AmigaDOS
- files should end with 0x3f2 (HUNK_END).
-
- * Chapter.3 - Tips *
- *--------------------------------------------------------------------*
-
- Recording the Rootblock as above is a good way to protect your disks
- from some types of deliberate corruption, If the disks Root block gets
- damaged you can restore it with DEdit and then use FixDisk or similar
- to try and repair the disk, WARNING: Only work on a copy and Try FixDisk
- or DiskDoctor?(Maybe not) or DiskSalv First. Only if the disk repair program
- tells you the root block is damaged then try the above method. Also if you
- have changed the contents of the disk You might get a lot of rubbish or even
- worse off. But between what you can recover from the first version and the
- Restored version you might get the disk Back. (This works best with disks
- that you don't change ie, workbench, originals etc).
-
- * Chapter.4 - Shortcuts (keyboard) *
- *--------------------------------------------------------------------*
-
- Amiga 1 - Help on searching
- Amiga 2 - Help on editing
- Amiga 3 - Help on saving
- Amiga 4 - Help on shortcuts
- Amiga , - Back one sector
- Amiga < - Back one track
- Amiga . - Forward one sector
- Amiga > - Forward one track
- Amiga H - Switch to other half
- Amiga R - Goto root block
- Amiga 0 - Goto track zero
- Amiga G - Goto a specified block
- Amiga S - Search
- Amiga C - Calc Boot Checksum
- Amiga Z - About program
- Amiga N - NewShell
- Amiga E/F1 - View/Edit mode toggle
- Amiga A/F2 - Hex/Ascii mode toggle *
- Amiga $ - Search for DOS Executable
- Amiga ! - Mark start location
- Amiga " - Mark end location
- Amiga £ - Saved marked block to file
- Amiga X - Examine/analyse bootblock
- Amiga \ - Toggle DisAssembler
- Amiga ; - Saved to specified sector
- Amiga # - Save to current sector
- Amiga ] - Save to printer
- Amiga [ - Save to file
- Amiga F - Fill buffer
- Amiga U - Undo last change *
- Amiga O - Toggle Info Requesters
- Amiga Q - Quit
- Arrows - Move around buffer *
- * Only in [EDIT] Mode
-
- Function key shortcuts only work in Workbench 2
-
- * Chapter.5 - Assembler/Dis-assembler *
- *--------------------------------------------------------------------*
-
- The Assembler will only be available to you if A:You have Arexx and
- B: if the file ASSEM.REXX is in your REXX: directory. Otherwise ignore all
- references to the Assembler !.
-
- The Dis-assembler is an internal part of DEdit so is always available
- to use enter [EDIT] Mode and place the cursor over the Bytes you wish to
- disassemble and look at the top right of the window. If the bytes at the
- cursor are valid then the disassembled opcode will be shown.
- So far only supports 68000. Of course if the Disassemble option on the
- menu is disabled then you won't see anything !. If the bytes are invalid
- then ???? will be displayed.
-
- * Chapter.6 - Arexx Port and how to use it *
- *--------------------------------------------------------------------*
-
- Do you A:know what ARexx is ? B:have you got it? if the answer to it both
- of these questions is no. then skip this. If a: and not b: then you probably
- know how already and don't need too, if b: and not a: then read on. if a: and
- b: then read on. too.
-
- First things first ARexx needs to be running that is the Arexx server
- has have been already run either from startup-sequence or from the CLI:
-
- to start it type from the CLI: RexxMast <Return>
- this should startup the ARexx server if not then check C= Workbench manuals
- to find out that it doesn't do you any good to do that, and after that buy
- a book on ARexx. you should also have a REXX: directory this is where all
- your .rexx scripts are, copy the file ASSEM.REXX distributed with DEdit to
- REXX: if you haven't already done so, execute install.assem.script to have
- it done for you.
-
-
- DEdit's arexx-portname is DeRexx you must use this to communicate
- properly with DEdit.
-
- The current commands as of version 1.3 are :-
-
- GotoZero - reads in block 0
- GotoBlock <Block> - reads in block <block>
- SaveBoot <FileName> - saves the bootblocks to <filename>
- ReqsOn - turns requestors on
- ReqsOff - turns requestors off
- CaseOn - turns case sensitive search on
- CaseOff - turns case sensitive search off
- Search <string> - searches from current block for <string>
- DisAsmOn - turn the dis-assemble feature on
- DisAsmOff - turn the dis-assemble feature off
- KillDe - tells DE to quit back to AmigaDOS
-
- * Chapter.7 - String entering conventions (How to type in strings) *
- *--------------------------------------------------------------------*
-
- Chapter 7.1 Entering a string in the search requester
-
- To enter an Ascii only string type
-
- Your String -> Find Me <Enter> (upto 127 chars)
-
- To enter a Hex only string type
-
- Your Hex Number -> $DEADBEAD <Enter> (Upto 127 chars)
-
- or
-
- Your Hex Number -> 0xDEADBEAD <Enter>
-
- or
-
- Your Hex Number -> 0xDeadBead <Enter>
-
- or
-
- Your Hex Number -> $DeadBEAD <Enter>
-
- .... and so on..
-
- To enter a Combination of Hex and Ascii Type
-
-
- Your HexAscii -> $1A1b'Fred'3AB3 <Enter>
-
- or
-
- Your HexAscii -> 0x1a1b'Fred'3ab3 <Enter>
-
- Any of the above can contain 'whitespace' that is space chars ,..-=+ so on
-
- so there fore $01 02 03 04 05 = $0102030405 = 0x0102030405
- and $0a,0b,0c,0d,0e = $0a0b0c0d0e = 0x0a0b0c0d0e = $0A0B0C0D0E
- and $1a 1b 'FRED' 1a = $1a1b'FRED'1a = -x1a1b'FRED'1a
-
- Case sensitivity is only valid for ASCII only strings so the string
- EAT ME can be set for case insensitivity (upper=lower) but
- $1a'EAT ME'1b can not be and is searched for as is.
-
- With HexAscii strings Anything within the single quotes is searched for
- but anything outside the quotes is hex only. and any non-hex will be
- removed example
- $1a 'Hello',1b
- will become
- $1a'Hello'1b
- and
- $1a'Hello ' 1b
- will become
- $1a'Hello '1b
-
- Only HEX or ASCII can be used decimal or octal or binary has not be
- introduced yet.
-
- The string handler is quite powerful an will strip out any rubbish
- passed so the hex string $1A..HELLO....1B will become $01AE1B
- As you can see if you pass a odd length hex number a leading zero
- will be added. so that 0x101 will become 0x0101 this is important
- as if the leading zero wasnt added the bytes in memory would be
- $10,10 which isn't right, with the leading zero it becomes $01,10
- HexAscii strings must have the ascii portion within single quotes (')
- example $0a0b Face 'Face',0a will become (as bytes)
-
- $0a,0b,fa,ce,'F','a','c','e',0a
-
-
- * Chapter.8 - Bug or Feature you decide ~! *
- *--------------------------------------------------------------------*
-
- Version 1.1 beta
-
- Sometimes a wierd string appears after the first offset and corrupts
- the text output, Note: does nothing to the buffer only to the text
-
- like so
-
- 00000000 µµ±¤×00 92 29 12 ........
-
- Click the left mouse button a couple of times and it will go away.
- Dunno why yet might only be in WB2 , or a buffer not being zero'ed
- properly. ? still its not catastrophic, funny thing is it doesnt
- actually appear anywhere in the output buffers? Only on screen?.
-
- Sometimes a disk read error appears in search because DEdit is trying
- to read block past the end of the disk. Its a small thing and doesnt
- actually affect the search. Wont even show if the requesters are turned
- off.
-
- Version 1.1 VR
-
- There is a slight bug in one of the library books if you open it a
- strange hypnotic pattern is released and causes temporary insanity
- I can't find the book, or at least if I have I can't remember, but
- I'm having fun trying. The effects of the book are caused by a
- Copper 'FireWork' and only seems to happen on the ECS. ? Strange but
- True.
-
- Version 1.3
-
- Wierd string error in 1.1 fixed (bug in lattice C)
- Can select different disk to use. Fixed a couple of bugs in search
- Fixed Rawkey convert for 1.3 dos.
-
- Version 1.4
-
- Amigados 1.3 doesnt handle RAWKEY events as 2.04....1.3 needs a <CSI>
- so no arrows or rawkeys at all...Use the mouse to move around
-
- Version 1.5
-
- The file edit mode is a little unstable as it can add stuff onto the
- end of a file.
-
- Version 1.6
-
- The file edit mode is less unstable but still can add stuff onto
- the end of the file being edited (Will only be done if you are editing
- the last block of the file)
-
- Version 1.7
-
- A bug crept into the search which knocked it out completely
-
- Version 1.8
-
- Err, the file edit..less said.. and some of the menu checkmarks
- don't follow suit if you use FKeys and such...I know, I know.
-
- * Chapter.9 - The Future ? *
- *--------------------------------------------------------------------*
-
- Currently I can't think of anything else to add to this program except
- PublicScreens, commodities etc. But I'm sure people will let me know if
- they want anything else, hopefully though any new features can be added
- through Arexx.
-
-
- * Chapter.A - Virutal Reality Disk Editing Feature *
- *--------------------------------------------------------------------*
-
- This is probably the most advanced feature of DEdit at least for now
- anyway. If you have Arexx then read on else Skip it.
-
- If you registered your copy of DEdit then you should have the file
- VR.REXX copy it to your REXX: directory either with install.rexx.scripts
- or the amigaDOS copy command, then launch the RexxMast program unless
- you already have done so. Load DEdit with the option VR just type
-
- DE VR <Return>
-
- DEdit will now load in the 'Vr' mode, Virtual Reality, if you have not
- already done so put on your 'Vr' helmet and get your 'VrMouse' and 'VrPen'
- at the ready, walk upto the DEdit Door and open it, climb in to the control
- chair and Select df0:-df3: and use the VrMouse and VrPen to select the various
- icons and use DEdit just as explained above except instead of using key
- shortcuts use the icons, If you look up to your right you will see the library
- here is stored all the bootblocks currently available just take one open it
- at the page you require and point the VrPen at it press and hold button 'A'
- point the VrPen at the VrBufferView and let go button 'A', then proceed as
- documented above. To exit VR get up and go out the door remembering to
- close it behind you.
-
-
- * Chapter.B - Copyrights And Stuff *
- *--------------------------------------------------------------------*
- Trademarks and Copyrights shown where I was aware one existed.
-
- Amiga is a registered trade mark of Commodore-Amiga
- AmigaDOS,Amiga Workbench,Amiga Kickstart are trademarks of Commodore-Amiga Inc
- 68000,68010,68020,68030,68040 are trademarks of Motorola.
- CBM,Commodore,the Commodore logo are registered trademarks of Commodore
- Electronics Limited.
- Lattice is a trademark of SAS/Lattice.
- Hisoft and Devpac are trademarks of Hisoft.
- CygnusED Pro is a copyright of CygnusSoft Software & published by ASDG
- Arexx copyright William S. Hawes.
-
- I nor LSD cannot accept responsiblity for any loss or damage caused
- by this document or program especially in the sanity front, nor can i
- be held responsible for any damage or loss caused by Deluxe Editor or
- by any actions of its programs//utilities, due to the nature of this
- program and its ability to wipe out small planets in one sweep you
- should only work on backups and/or know what you are doing, anyone,
- who shall be now known as the party of the first part, experimenting
- with monkeys or any other type of animal.vegtable.mineral, whether
- or not hypothetical or not,which are now designated as the party of
- the second part, which causes any damage by any means physical,mental
- ,impossible or impractical to the party of the first parts hardware,
- software or stair carpets, which will now be known as the Target of
- the party of the first parts, by the party of the second part using
- Deluxe Editor which is now known as the Product of a diseased mind,
- whilst the party of the second part attempting to recover,correct,
- maim eat or chew the Target of the party of the first parts that
- is belonging to our lent to the party of the first part. No
- Responsibility can befall the author, now known as the Party
- with the diseased mind, whilst the aforementioned parties whether they
- be of the type rave,getting on one,warehouse,garage,sock or office and
- the party of the diseased mind not being invited to the aformentioned item,
- does rightly belive that if the party of the second part causes any
- loss/damage to the target of the party of the first part, then its tough
- luck and i hope you've got a backup (unless the target of the party of the
- first part was a stair carpet or small mammal named cedric of rose)
-
- And remember 'Don't fix it if it ain't broken'
-
-
- * Chapter.C - Anything i've forgotten or not remembered *
- *--------------------------------------------------------------------*
-
- Please Fill in your own requester text in the box provided and post it to me.
-
- +--------------------------+
- | |
- | |
- | |
- | |
- +-+-----+---------+------+-+
- | | | | | |
- +-+-----+---------+------+-+
-
-
-
- * Chapter.D - The hidden one *
- *--------------------------------------------------------------------*
-
- If you want to get in touch with
- reqesters filled out in the style of Terry Pratchett with a hint
- of Neil Gaiman
-
-
- Write To :-
- 'Cath'
- 281 Moor Road
- Chorley
- Lancashire
- England
- UK
-
- Or Pazza at the usual address. But if you do want something from him at
- least send him a blank disk and SAE etc. (SAJ Self Addressed Jiffy)
-
- REGISTRATION: Since this became and LSD product registration is no longer
- an issue as the program (Deluxe Editor) is P.D. And future updates will
- be provided as available to the usual sources.
-
- Telephone me with comments about amphibians wrapped in silver paper
- at 0257 270441.
-
- Shoot the proofreader
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